King of the Reed


  • All WR league rules, terms of service (click here) and privacy policies (click here) apply except as modified on this tournament landing page.
  • All Rounds are Best of 3 except the finals are Best of 5.
  • 48 hours per round beginning at 8am Eastern every round
  • 5 vs 5 Pro-Am Tournament
  • Every game must be streamed on the registered twitch and the stream must be archived. The stream of the tournament must be available to non-subscribers of the twitch channel.
  • After games have been completed the winning team must post results in discord screenshot channel in team a vs team b format. This ensures the proper team gets credit for games.
  • Any time during this tournament, an opponent may request a mic check.
  • There will be no account sharing. Play on your registered account on your registered team.  Accounts cannot play on multiple teams, subject to immediate forfeit.
  • Box scores will be checked every game to ensure registered players are on team rosters. If found playing with players not on a roster that will be a forfeit. Roster changes should be made prior to playing at
  • The registration fee will be $75 per team. There are no refunds for any reason.
  • The minimum prize pool is $920. 16 team minimum.
  • Every team must have the WR Pro-Am League on the court one of the sides or the arena logo. The logo can be found by searching for WRLeague on NBA 2K20 on both consoles. Not having one of this logo on the court may result in a warning or a forfeit.
  • Dribble exploit is not allowed. This is performing a moving between the legs dribble 3x in a row. See @WRProAmLeague on Twitter for further definition.
  • A team violating any rule will be subject to immediate forfeit with no refund.
  • If a team begins a game knowing the opponent is in violation of any league rule, that team is automatically accepting the results of that game.
  • The burden of proof for rules violations lies with the captains (video, audio, time stamped screen shots). WR is not required to track down proof itself and will not take a captain’s word for it.
  • To send a dispute of a game result or report incorrectly recorded games, visit WR will not make any decisions or accept any proof of disputes on the Twitter timeline or via direct messages.
  • Before submitting any violations, please have carefully reviewed the rules to ensure it is actually a violation. Repeatedly submitting fake violations will result in removal of your team from the league with no refund.

Rules which may differ from standard WR Tournament rules below:

  • Only top teams from pre-draft and post-draft WR Legacy Standings will be invited to participate in King of the Reed and will be seeded by total points scored in Legacy Standings (highest between pre- and post-draft).
  • Any additional spots will be first come, first serve at large spots if any of the top brands opt to not participate.


  • Hours of operation: 1:00 PM to 1:00 AM eastern weekdays. Saturday and Sunday 6:00 PM to 1:00 AM eastern. @WRProAmLeague on Twitter should be contact for all issues.
  • Any team that plays in a tournament must have passed team registration and paid the tournament Registration Fee. Home jersey must be predominantly white or light gray. Away jersey can be any color except white or light gray. Every team court must have the provided WR logo on it. The images are to be used only for court and jersey imagery. Courts must be all wood, color is allowed in the paint and apron.
  • Each team will have 6 roster spots available at registration. At registration players are required to have a primary position but can use any position as long as that player is on the roster.
  • If you play with a player not on your roster or violate any tournament specific rules your team will be forfeited with no refund.
  • Seeding: The seeding of each tournament will be the order of signups. E.g. signup last you’re the last seed, signup first you’re the 1 seed. Every round will last 48 hours. If games aren’t played within those 48 hours then it will be at admin’s discretion to continue the series or simulate.
  • Example: If tournament bracket is released on a Sunday, then each round will be 48 hours and the clock will begin at 8 am on Monday
    • Round 1 – Monday 8am eastern to Wednesday 8am eastern
    • Round 2 – Wednesday eastern 8am to Friday 8am eastern
    • Round 3 – Friday 8am eastern to Sunday 8am eastern
    • Round 4 – Sunday 8am eastern to Tuesday 8am eastern
    • Round 5 – Tuesday 8am eastern to Thursday 8am eastern (if necessary)
    • Round 6 – Thursday 8am eastern to Saturday 8am eastern (if necessary)

Match Up Rules

  • Use these rules as a guideline for teams to solve issues on your own before bringing any issues to the commissioner.
  • The rules contained herein are intended to be explanatory in nature. WR cannot predict every case that may come up in advance. Additionally, unintended loopholes in the language may exist. If the technical language of a rule doesn’t fit with the intent of the rule, there’s a loophole, or other abusive behavior is occurring, WR reserves the right to amend and enforce any and all of its rules retroactively conforming to its intents and in the spirit of fair competition.
  • The WR commissioner’s ruling is final. By signing up for this tournament, you accept any and all decisions the WR commissioner makes regardless of what this rule page states.
  • All Tournament games must be played on Private Matchmaking mode.
  • You must play on the court with your registered team name and logos.
  • Solving server host disputes:
    • WR is an east server league. We will not enforce this in areas. If you play the games you accept the result. If we are pressed for which server to play on, we will rule east server. However, we will be disappointed you asked. Load up and play the game.
    • Note central and eastern time zones are east server; mountain and western time zones are west server.
    • If a team can definitively prove beyond reasonable doubt it has all east server players in the lineup then they will be ruled to be the host of all games.
    • If both teams prove they have all east server players OR both teams have a west server player, the series will alternate hosts with the higher seeded team hosting first. If neither team provides proof then the series will also alternate.
  • If a player lags out before tip off it is an automatic restart. Quit the game and contact the opposing team to match up again
  • The following rules apply ONLY to lag outs or other unforced 2K related errors. If you choose to quit out of a game in a tournament or playoff situation it may be a forfeit.
    • During the playoffs or during tournaments, if a lag out occurs you may be required to restart the game and play the time remaining with the same score differential at the time of the lag out.
      • Example: Team A is up 78-70 with the ball on Team B with four minutes remaining. Team B lags out. Team A and B must play the first four minutes of a new game, with Team A winning the tip and given a +8 advantage. (Round to nearest minute).
      • Do not count points to the spread that occur after the first player has quit/lagged out.
      • The team with a lag out must immediately quit as described above for this rule to apply.
      • This rule applies to the time out glitch and all lag outs. If a team is suspected to be repeatedly abusing this rule, WR reserves the right to not grant that team spreads and disqualify them. Final decision is commissioner’s. Teams are strongly encouraged to work it out themselves.
  • All games must be streamed on the registered Twitch account(s) and must include “WR Spring Showdown” in the stream title. All games must be archived in case admins have to review video. Every team must have a representative for their team in that Tournament’s Captain Chat. The Captain Chat will be on Discord.
  • If a team begins a game knowing the opponent is in violation of any league rule, that team is automatically accepting the results of that game.
  • The burden of proof for rules violations lies with the captains (video, audio, time stamped screen shots). WR is not required to track down proof itself and will not take a captain’s word for it.
  • To send a dispute of a game result or report incorrectly recorded games, visit WR will not make any decisions or accept any proof of disputes on the Twitter timeline or via direct messages.
  • Violation of any of the above rules may result in an immediate forfeit with no refund given.
  • Before submitting any violations, please have carefully reviewed the rules to ensure it is actually a violation. Repeatedly submitting fake violations will result in removal of your team from the league with no refund.
  • If a series begins it must end the same night. If a team signs off without consent, it is considered the same as conceding the series. The only exception would be if both teams agree AND you have attained admin consent to finish the series the next day; permission shall not be granted to extend the window for completion of each round.
  • Tournament Games that are not played are subject to be simulated where a random winner will be selected at the sole discretion of WR.

Timeliness Rules For Tournaments

  • The intent of the timeliness rule is to create a competitive environment that is respectful of an opponent’s and viewers’ time.
  • After a game time is established, create a chat with your opponent and @WRProAmLeague twitter reporting the game time. Both teams must agree.
  • If you do not report your game times to WR in advance as described above, we will not enforce the on time rules.
  • You must notify the opposing captain 90 minutes in advance to reschedule. The scheduled series can only be pushed back a maximum of one hour. The series may not be pushed back past 11:30 PM Eastern, even if that’s less than one hour from the original start time.
  • The primary accepted form of communication is Twitter for scheduling purposes as the captain and team twitter are listed on the website. Discord is also an accepted secondary form of communication and will be upheld as valid but twitter should be used for scheduling first. Psn or Xbox messages are not the correct way to contact teams.
  • Games must begin within 30 minutes of the scheduled game time, and each team’s stream must be up showing 5 players in the arena. If this does not happen, the team that is late will lose game 1 of the series.
  • Every 20 minutes after that a team is late will result in a forfeit of a game in the series.
  • Example: 50 minutes late will be an 0-2 deficit (series forfeiture if a 3 game series). 1:10 minutes late will be an entire 5 game series forfeiture.
  • WR reserves the right to not enforce the timeliness rule for any reason. Reasons WR may elect to not enforce the rule include but are not limited to first time offenders, it’s a late round of the tournament, the team is deemed to have a significant emergency situation (ex: incapacitated, hospitalized, etc.)
  • Spread rules are in effect (see spread rules section). But, you may not choose to quit out of the game. If you choose to quit out of the game for reasons such as “it feels laggy” repeatedly without the opponent agreeing, your team may be forfeited. The only acceptable reason to quit a game is that you lagged out or another reason beyond your control. You may be given one warning or forfeited.
  • If the game does not start within 10 minutes of both teams being in the arena, WR may elect to coin flip the series. If it is one team causing the hold up, WR may elect to forfeit the series. Teams should be respectful of the viewers’ time.

Reporting Results

  • After every game the winning team will submit the box score with the game results. Only one screenshot is needed from the winner which must include the stats for both teams.
  • Box score must be submitted by posting them in the Game Screenshot channel in the WR Discord Server. All games posted must be labeled.
  • We will only accept high quality images from Xbox Live or PlayStation Network. We will not accept blurry images or pics of your tv screen displaying the stats. Our stats team need to easily see the stats on the box score.
  • Format for labeling game screenshots in discord must be “Team A vs Team B”. Team A is the top team in the screenshot and Team B is the bottom team in the screenshot.
  • If a Win/Loss has been awarded to the wrong team then the team captain will contact an admin member with screenshot proof showing the game results. The admin member will then review and make changes accordingly if deemed necessary.
  • Posting results on Twitter is strongly encouraged for your own social media marketing benefit. However, it is insufficient for reporting tournament results. You must use the discord.
  • If you have exhausted all efforts to schedule the game and your opponent has not set a time, post proof on Discord before the end of the round (but not more than 8 hours before the end of the round).

Account Sharing

  • All gamertags/psn’s on a team’s roster must be valid. The gamertag/psn must be legitimately owned by the user on the roster.
  • Legitimate ownership: You may not share, buy, sell, rent, trade, or transfer to acquire any account on the roster. The actual owner of the account must play on it.
  • A team may not allow an individual who is not the registered owner of an account to play on that account in a game and/or you may not play in a game while logged in to an account registered to someone else.
  • Opponents are responsible for identifying violations of these rules in advance of playing the game. It is not the responsibility of the WR staff to police your game.
  • An opponent should identify a violation by requesting a mic chek before playing the game. If it is clearly not the correct person on the account, you can request to wait until they have a legitimate team. Timeliness rules will still be in effect.
  • Proof must be provided to support any claims of an ineligible player playing in a game.
    • The proof must be clear to read/hear and not edited, cropped or otherwise tampered with.
    • Video proof is necessary. Text forms of proof are unlikely to be accepted if not overwhelming.
    • When disputing account use, you MUST have proof to back up your claims. You cannot dispute without providing valid proof. If you do not have proof to support your claims, you should NOT dispute. Disputing without providing valid proof may result in you getting banned.

Tournament Payouts

  • First-Place tournament prize payouts will be calculated as 80% of the registration fees minus PayPal fees. The amount of the prize pool, if over the minimum, will be determined at the time the brackets are released.
  • Tournament winners will receive the cash prize detailed above; responsibility for distribution of winnings falls entirely upon team captains unless the captain has told WR to do otherwise.


1 9/1/2021 8:00 AM 9/3/2021 8:00 AM
2 9/3/2021 8:00 AM 9/5/2021 8:00 AM
3 9/5/2021 8:00 AM 9/7/2021 8:00 AM
4 9/7/2021 8:00 AM 9/9/2021 8:00 AM
5 9/9/2021 9:00 PM 9/9/2021 10:30 PM


Register now if you have read and understood tournament rules along with WR Tournament rules.



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