Rules

Things You Need To Know
  • Hours of operation: 1:00 PM to 1:00 AM eastern weekdays. Saturday and Sunday 6:00 PM to 1:00 AM eastern.
  • Any team that plays in this league must have passed team registration and paid the league Registration Fee. Home jersey must be predominantly white or light gray. Away jersey can be any color except white or light gray. Every team court must have a form of the WR Pro Am League logo on it. You find this by searching for “WRLeague” on PS4/XB1 on NBA 2K21. Courts must be all wood, color is allowed in the paint and apron.
  • WE DO NOT ALLOW NBA or College team logos! Your team logo must be owned by you or a teammate and does not belong to any other entity. Failing to use a custom logo will result in a failed team registration.  
  •  At registration players are required to have a primary position but can use any position as long as that player is on the roster. 
  • Each player may only play on one team for duration of a tourament. You may not play on multiple teams with multiple accounts. A player may, however, register multiple GT/PSN for a single team.
  • There will be no refunds for any fees.
Matching Up and Rules
  • Use these rules as a guideline for teams to solve issues on your own before bringing any issues to the commissioner.
  • The rules contained herein are intended to be explanatory in nature. WR can not predict every case that may come up in advance. Additionally, unintended loopholes in the language may exist. If the technical language of a rule doesn’t fit with the intent of the rule, there’s a loophole, or other abusive behavior is occurring, WR reserves the right to amend and enforce any and all of its rules retroactively conforming to its intents and in the spirit of fair competition.
  • Any rules posted on @WRProAmLeague Twitter under the hashtag #WRRules are enforceable, in addition to this rules page and the Terms of Service. Any discrepancies in rules will be left to commissioner’s final ruling.
  • The WR commissioner’s ruling is final. By signing up for this league you accept any and all decisions the WR commissioner makes regardless of what this rule page states.
  • Teams will match up using Private Matchmaking. Ranked games will not be considered tournament games.
  • You must play on the court with your registered team name and logos. Every team name must have “WR” before or after the name.
  • Solving server host disputes:
    • WR is an east server league. We will not enforce this in arrears. If you play the games you accept the result. If we are pressed for which server to play on, we will rule east server. However, we will be disappointed you asked. Load up and play the game.
    • Note central and eastern time zones are east server; mountain and western time zones are west server.
    • If a team can definitively prove beyond reasonable doubt it has all east server players in the lineup then they will be ruled to be the host of all games.
    • If both teams prove they have all east server players OR both teams have a west server player, the series will alternate hosts with the higher seeded team hosting first. If neither team provides proof then the series will also alternate.
  • If a player lags out before tip off it is an automatic restart. Quit the game and contact the opposing team to match up again
  • The following rules apply ONLY to lag outs or other unforced 2K related errors. If you choose to quit out of a game in a tournament or playoff situation it may be a forfeit.
    • It is recommended common sense is used. If a lag out occurs in the 1st quarter of a game and it’s not a 10+ point game, the game should be restarted and the game will not count. Ex: You are up 7-2 in the first quarter and someone lags out. That will not count. Ultimate decision on if a game counts is the commissioners.
    • WR values teams that work things out on their own and decide things on the court. Teams should not consistently try to get free wins or try to exploit the rules to get a restart. Remember, these players and teams develop a poor reputation in the competitive community over time. If you are really Comp, you don’t do these things. The WR commissioner reserves any and all rights to make a unilateral decision on if a regular season game result counts after being presented with the evidence.
  • In WR Tournaments, if a lag out occurs you may be required to restart the game and play the time remaining with the same score differential at the time of the lag out.
    • Example: Team A is up 78-70 with the ball on Team B with four minutes remaining. Team B lags out. Team A and B must play the first four minutes of a new game, with Team A winning the tip and given a +8 advantage. (Round to nearest minute).
    • Do not count points to the spread that occur after the first player has quit/lagged out.
    • The team with a lag out must immediately quit as described above for this rule to apply.
    • This rule applies to the time out glitch and all lag outs. If a team is suspected to be repeatedly abusing this rule, WR reserves the right to not grant that team spreads and disqualify them. Final decision is commissioners. Teams are strongly encouraged to work it out themselves.
  • All games must be streamed on the registered Twitch account(s). All games must be archived in case admins have to review video.
  • Every team must have a representative for their team in the league’s Captain Chat. The Captain Chat will be on Discord
  • If a team begins a game knowing that their opponent is in violation of any league rule, they are automatically accepting the results of that game.
  • The burden of proof for rules violations lies with the captains (video, audio, time stamped screen shots). WR is not required to track down proof itself and will not take a captain’s word for it.
  • All gameplay violations must be submitted to WR Support by visiting https://wr-league.com/support
  • 1st violation of above rules will result in a warning or forfeit. The 2nd violation will result in removal from the league NO REFUND will be given.
Tournaments Format
  • All tournaments will be Best of 3 for first – semis nad Best of 5 for the finals.
  • Every round will last 48 hours. If games aren’t played within those 48 hours then it will be at admin’s discretion to continue the series or simulate.
  • If a series begins it must end the same night. If a team signs off without consent, it is considered the same as conceding the series. The only exception would be if both teams agree AND you have attained admin consent to finish the series the next day.
  • Tournament Games that are not played are subject to be simulated where a random winner will be selected. Or the team that shows to be more active.
  • Active Teams
  • We expect all teams to play their games. If it becomes a trend that teams are not getting games completed then those teams will be removed from the tournament and no refund will be issued.
  • TIMELINESS RULES
    • The intent of the timeliness rule is to create a competitive environment that is respectful of an opponent’s and viewers’ time.
    • After a game time is established, create a chat with your opponent and @WRProAmLeague twitter reporting the game time. Both teams must agree.
    • If you do not report your game times to WR in advance as described above, we will not enforce the on time rules.
    • You must notify the opposing captain 90 minutes in advance to reschedule. The scheduled series can only be pushed back a maximum of one hour. The series may not be pushed back past 11:30 PM Eastern, even if that’s less than one hour from the original start time.
    • The primary accepted form of communication is Twitter for scheduling purposes as the captain and team twitter are listed on the website. Discord is also an accepted secondary form of communication and will be upheld as valid but twitter should be used for scheduling first. Psn or Xbox messages are not the correct way to contact teams.
    • Games must begin within 30 minutes of the scheduled game time, and each team’s strean must be up showing 5 players in the arena. If this does not happen, the team that is late will lose game 1 of the series.
    • Every 20 minutes after that a team is late will result in a forfeit of a game in the series.
    • Example: 50 minutes late will be an 0-2 deficit (series forfeiture if a 3 game series). 1:10 minutes late will be an entire 5 game series forfeiture.
    • WR reserves the right to not enforce the timeliness rule for any reason. Reasons WR may elect to not enforce the rule include but are not limited to first time offenders, it’s a late round of the tournament, the team is deemed to have a significant emergency situation (ex: incapacitated, hospitalized, etc.)
    • Spread rules are in effect (see spread rules section). But, you may not choose to quit out of the game. If you choose to quit out of the game for reasons such as “it feels laggy” repeatedly without the opponent agreeing, your team may be forfeited. The only acceptable reason to quit a game is that you lagged out or another reason beyond your control. You may be given one warning or forfeited.
    • If the game does not start within 10 minutes of both teams being in the arena, WR may elect to coin flip the series. If it is one team causing the hold up, WR may elect to forfeit the series. Teams should be respectful of the viewers’ time.
Submitting Game Results
  • After every game the winning team will submit the box score with the game results. Only one screenshot is needed from the winner which must include the stats for both teams.
  • We will only accept high quality images from PSN. We will not accept blurry images or pics of your tv screen displaying the stats. Our stats team need to easily see the stats on the box score.
  • Box score must be submitted by posting them in the proper screenshot channel in the WR Tournaments Discord Server. All games posted must be labeled.
  • Format for labeling game screenshots in discord must be “Team A vs Team B”. Team A is the top team in the screenshot and Team B is the bottom team in the screenshot. 
  • If a Win/Loss has been awarded to the wrong team then the team captain will contact an admin member with screenshot proof showing the game results. The admin member will make changes accordingly.
  • Posting results on Twitter is strongly encouraged for your own social media marketing benefit. However, it is insufficient for reporting tournament results. You must use the discord.
  • If during a tournament you have exhausted all efforts to schedule the game and your opponent has not set a time, post proof on Discord before the end of the round (but not more than 8 hours before the end of the round).
Rosters
  • Every registered player will be required to provide a Primary Position but can use any MyPlayer or Position they want.
  • Once you’ve registered your team with your roster, any additional players added will be charged an Additional Player Fee. Doesn’t matter if you’ve used all available roster spots or not.
  • Teams can only play tournament games with players that are on their roster.
  • If a team member changes their name then a Player Name Change form must be filled out and paid for. If the player’s name is not updated and is found playing on a team it will result in a forfeit for playing with players not on the roster.
  • A player can only play on ONE team. Playing on multiple teams at once will result in all parties being removed from the tournament with no refund.
  • 1st time playing with a player not on your team roster will result in a forfeit or warning.
  • 2nd time playing with a player not on your team roster will result in being removed from the league with no refund.
  • Please visit the Roster Changes page to adjust your roster.
Account Sharing
  • All gamertags/psn’s on a team’s roster must be valid. The gamertag/psn must be legitimately owned by the user on the roster.
  • Legitimate ownership: You may not share, buy, sell, rent, trade, or transfer to acquire any account on the roster. The actual owner of the account must play on it.
  • A team may not allow an individual who is not the registered owner of an account to play on that account in a game and/or you may not play in a game while logged in to an account registered to someone else.
  • Opponents are responsible for identifying violations of these rules in advance of playing the game. It is not the responsibility of the WR staff to police your game.
  • If a team begins a game knowing that their opponent is in violation of any league rule, they are automatically accepting the results of that game. 
  • An opponent should identify a violation by requesting a mic check before playing the game. If it is clearly not the correct person on the account, you can request to wait until they have a legitimate team. Timeliness rules will still be in effect.
  • Proof must be provided to support any claims of an ineligible player playing in a game.
    • The proof must be clear to read/hear and not edited, cropped or otherwise tampered with.
    • Video proof is necessary. Text forms of proof are unlikely to be accepted if not overwhelming.
    • When disputing account use, you MUST have proof to back up your claims. You cannot dispute without providing valid proof. If you do not have proof to support your claims, you should NOT dispute. Disputing without providing valid proof may result in you getting banned.

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